Glaze
2D Puzzle Game of Creating Generative Art
Glaze is a 2D puzzle game of creating generative art, in which players combine different modules in different orders to create corresponding effects or to generate their own effects.
Timeline:
Sep 2022 - Nov 2022
Team:
Individual Project
My Role:
Individual Project
Deliverables:
Game Demo
Scope:
Game Design
Generative Art
Shader Programming
2D Game
Impact:
Exploring potential of shader programming in 2D game
Exploring generative art
UI Design
User interface combining aesthetic appeal with intuitive functionality, featuring a dark theme that highlights vibrant shader effects.
Shader Effects
Complete collection of available shader effects including base patterns, UV transformations, and post-processing passes.
Game Tutorials
Comprehensive tutorial system guiding players through shader creation, from basic patterns to complex combinations.
Development Journey
Project evolution through design concepts, technical prototyping, and final implementation in Godot.

Initial UI/UX design in Figma - Focusing on intuitive shader parameter controls and real-time preview
Play Now
Explore over 8 million possible shader combinations in this creative playground.